Introduction

Galaxy Cannon is a physic-based puzzle game. I was involved in the project during my time in Rubycell Entertainment (2011).

The aim of the game is to destroy all red spheres on the screen with a touch-controlled cannon.

The game has a custom level editor for internal use.

My role and contributions

Technologies and tools used

Screenshots

galaxy-cannon

Futuristic 3D main menu

galaxy-cannon2

In-game screenshot

galaxy-cannon3 Credit screen